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| Preprint No. 2531
Presented at the 83rd AES Convention
1987 October 16-19
New York
CONTROLLED REFLECTION
ISOLATION BOOTH
by
Arthur M. Noxon
Acoustic Sciences Corp.
Eugene, OR 97402 U.S.A.
ABSTRACT
Sampling room design is of current interest. This is due to the
influx of sample processors into the studio. The goal is to catch
samples that are musically realistic. The question arises as to
how short the sampling time window can be, what controls it and
what is in it. Independent of the sampling problem, a studio mic
technique was developed over three years ago. It is characterized
by a strong liveness quality being added to an otherwise quite dry
sound. Over the last year, sampling rooms have been designed and
built using this acoustic technique, providing very satisfactory
results. This paper presents the design strategy and acoustic signatures
of recording rooms that have this “quick” sound quality
and presents a case for its suitability as a sampling room.
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| PROLOGUE
In the beginning, there is only one. Soon,
the knowing few step forward, and eventually come the hordes. This
is also the lifeline of each acoustical moment. We have the direct
signal, soon followed by a set of early reflections, trailed by
the multitudes in reverberation.
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| 0.0 0.0 Introduction
The direct signal is received as it is sent.
Both the early reflections and the reverberation will have distinct
characteristics that are a function of the reflecting surfaces that
support them. Each of these two reflection groups can be weak or
strong. They may have temper, or spectral band pass characteristics.
They each will also have a temporal or time-wise signature that
describes their density and distribution of discrete signals including
the decay rate. A flow diagram can be drawn outlining the multiple
signal path options between the sound source and receiver. This
outline is loaded with vocabulary that describes the quality of
the sound options.

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| 0.1 Early Reflections
There are two sides to the control room window.
The recording studio produces the signal which then is mixed in
the control room. Recording studios are very carefully set up to
produce the proper composite balance between the direct, strong
early and weak late reflections (1). The goal is to get a natural,
realistic and full instrument sound onto a track suitable for the
mix.
Control room standards require the engineer
to hear the set of early reflections produced in the studio without
distraction by the set of early reflections that belong to the control
room (2). Its ambience is allowed after an initial time delay of
30ms.
0.1A and 0.1B show, at the risk of oversimplification,
a comparison of the ETC (Energy Time Curve) of these two rooms,
and that the handling early reflections is their major difference.
The recording studio (A) emphasizes early reflections. The control
room (B) suppresses them.

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| 0.2 Recording Studio Rooms
Large recording studios with strong diffusive
surfaces and fast decay rates are prescribed for accurate instrumental
recording. They provide plenty of early reflections. The vocal booth
and drum booth are other types of source rooms in the studio that
have opposite natures. They are small and usually quite dead. In
spite of themselves, they are often used as isolation rooms for
instrumental recording.
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| 0.3 The Sampling Room
The acoustic environs appropriate to a sampling
room are at present ill defined. The traditional vocal booth approach
is over damped, too dry. There are not enough early reflections
to collect sufficient signals to develop a realistic sample. The
musician also needs to hear the full sound of the instrument; such
feedback is necessary in order to fine-tune voicing detail.
The acoustically bright and large studio
produces reflections that are strong, easy to play to, but mainly
too time delayed and initially too sparse. If sampling occurs in
a small bright room, the early reflections may be soon enough, but
risk being too strong and too colored with small room resonances.
Such small room mic work is extremely position dependent; setup
and repeatability are difficult and time consuming.
When the concept of diffusion is introduced,
the time frame of 10ms for early reflection signals is the basis
(3). Triple tonguing trumpet players in a concert hall produce audible
dynamic transients whose duration is between 10ms and 20ms (4).
Strong, dense and early reflections are necessary to accurately
track musical transitions.
The apparent goal is to establish a small
sampling room that has very fast decay rates, as does the small
vocal room and drum booth, yet it must have a measure of very early,
neutral and diffuse ambience, reminiscent of the larger recording
studios. Rapid decay with rapid diffusion may well define the timewise
signature appropriate to the sampling room. This will have the quality
of being acoustically “quick,” i.e. live yet dry at
the same time (5).
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| 1.0 The Quick Sound Gobo, the
“Acoustic Island”
A gobo technique was developed over three
years ago that reduced the sluggish presence of the large recording
studio ambience, while increasing the density of early reflections.
A sense of liveness is developed in the signal. The original “Acoustic
Island” gobo technique remains in use in numerous studios
and is present here (6).
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| 1.1 The Setup
The Acoustic Island utilizes a grouping of
cylindrical sound absorbers called TUBE TRAPS.* A description of
them will develop an understanding as to the reason for their use.
An interior air volume (C) is surrounded by a dense fiberglass wall
(R). This is a lumped parameter design whose acoustic RC time constant
helps to access the low frequencies (7,8). About one half of the
surface of this patented (9) trap is covered by a “limp mass”
(L); it reflects mid and high frequency sound yet passes the lows
for absorption.
The setup for the Acoustic Island gobo is
in the form of a horseshoe pattern. Two 3 foot sound trap cylinders
are connected together to form a column. Typically, seven columns
are placed on a 2 foot radius centered about the mic. The reflectors
of the traps are directed inward.
This gobo system performs two acoustic functions
at the same time. The absorptive side of each trap faces the room,
intercepting the sound of the room. This acoustic shadow zone feature
develops 5dB isolation from room ambience. The second feature is
by the reflectors. The direct signal is immediately followed by
a dense fill of diffuse signals, strong in the first 10ms, which
provides a boost of 4.7dB in the nearfield ambience. This immediate,
dense and diffuse backfill is the voice of the QUICK SOUND FIELD
(QSF)* effect.
*TUBE TRAPS and QSF are both registered trademarks
of Acoustic Sciences Corp.
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| 1.2 Gobo Testing
A typical vocal gobo was set up in a lightly
treated, gyp board sound-testing room (8 x 14 x 18.5’). A
“hot spot” speaker simulated the voice and 1/4”
mic was positioned 2 feet away. The setup was 9 feet out from one
corner with a patch of carpet below and some 1” fiberglass
batt overhead.
1.2A and 1.2B (see below) are the ETC and
waterfall taken in the room without a gobo. The ETC is 40ms, and
the TEF (Time Energy Frequency) time ranges from 1 to 33ms. The
ETC shows very few signals in the first 10ms compared to the second
10ms period. The direct to reverb energy ratio is 8.1dB with an
early decay rate of 0.2 sec. Not the first 20ms has sparsely distributed
returns. TEF waterfall (B) shows the room holding energy up through
5k, but notice the rapid shift from the full spectrum direct signal
to the half spectrum set of room reflections.
1.2C and 1.2D (see
below) show the gobo setup but
with the reflectors positioned to the outside. The room reverberant
field is weakened, dir/rev ratio is 13.1dB, as the direct sound
is absorbed by the traps. TEF waterfall and ETC both show some increased
density of early reflections, due to the impedence discontinuity
of the absorbers.
1.2E and 1.2F (see
below) show the correct setup,
reflectors toward the mic. Note the ETC, tremendous early reflection
backfill. Direct/reverb ratio is 8.85dB, with an early decay rate
of 0.05 sec. Reflections from the gobo immediately follow the direct
signal for 10ms. The ETC has the classic QUICK SOUND FIELD signature,
an immediate and strong backfill of diffuse energy lies just behind
the direct signal. This feature establishes the “quick”
quality of sound, giving it a lifelike, snappy presence.
1.2G
(left) shows the EFC (Energy Frequency Curve) of the early diffuse
reflections, the backfill off of the reflections of the traps. A
frequency sweep was taken at 5 1/3ms, only 3ms following the direct
signal. This reflection is also visible in the waterfall of 1.2H.
Frequency is linear in both. The neutral, broadband early diffuse
reflections are clearly present.
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A-F Acoustic
Island Gobo Signatures

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| 2 The QUICK SOUND FIELD Room
Success with the Acoustic Island gobo in
the larger studio spaces led to an extension of the principles into
the smaller, dedicated sound rooms, such as a vocal booth, drum
room, broadcast voice-over rooms and the like, including the sampling
room.
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| 2.1 The Basics
The acoustic devices utilized are the half
and quarter round versions of the full round sound traps used in
the gobo system. These segmented traps each have a reflector covering
the central 1/3 to 1/2 of the surface of the trap. They are easily
mounted in any position: horizontal, vertical or upside down. Their
stiffness is due to a built-up-beam integral to the mechanically
damped backboard structure.
The curved reflector in each trap serves
to scatter midrange and high frequency sound. The lower frequencies
are absorbed by the entire trap’s surface. The lows are scattered
not directly by the trap but by the process of diffraction as they
rebound off the thin reflective wall strips between each trap. Dispersion
of sound here is a two stage process.
Two types of walls have been built. A bare
gyp boardroom can be outfitted with a set of traps on 18”
centers. Another approach, initially used, is a freestanding isolation
booth. It uses lead-backed traps with “tongue and groove”
Plexiglas strips in between. That combination produces an STC (Sound
Transmission Coefficient) of 32dB yet provides 30% visual contact
with the outside.
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